I dispensed with the sepia flavour text card sides this time. I developed this extra long quest a while back, but held off on finishing it until the new Gollum cards arrived, and the Clue mechanic ties into it nicely.
I think that this ‘branching paths’ idea is probably something FFG have already considered as there are hints of it in the Mirkwood quest, but I’m not sure how cost effective it would be for them to pursue – people might complain that they’re not getting as many hero/encounter cards instead. In any case, hopefully the difficulty of this quest is a little higher than my other scenarios, you’ll get a few more decisions about how it progresses too.
I think that this ‘branching paths’ idea is probably something FFG have already considered as there are hints of it in the Mirkwood quest, but I’m not sure how cost effective it would be for them to pursue – people might complain that they’re not getting as many hero/encounter cards instead. In any case, hopefully the difficulty of this quest is a little higher than my other scenarios, you’ll get a few more decisions about how it progresses too.
I have to confess I’m quite excited about play-testing this one. And if you don’t have Hunt for Gollum yet you can replace the Gollum cards deck with the Spiders of Mirkwood deck (or your equivalent choice) and ignore any reference to clue cards instead.
Hope you enjoy it!
DETAIL:
Courtesy of BGG user GeckoTH all of my scenarios are now available in hi res format and ready for download here: