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1066, Tears to Many Mothers: The Battle of Hastings Card Game

£35.00

Command the Normans or Saxons in a strategic two-player card game recreating the Battle of Hastings. Complete historical objectives, deploy armies, and change the course of English history.

199 in stock

Description

1066, Tears to Many Mothers

Relive the Battle of Hastings

A promise has been broken. An evil omen burns across the sky. A crown is at stake, and history is about to be made.

The year is 1066. Harold Godwinson has claimed the throne of England, but William, Duke of Normandy, believes the crown is rightfully his. Oaths have been broken, armies are gathering, and the fate of a kingdom will soon be decided on the battlefield.

Will you rally the Saxons to defend England from invasion? Or lead the Norman conquest and claim the throne by force?

1066, Tears to Many Mothers is an asymmetric two-player historical card game that recreates one of the most pivotal conflicts in English history. Command the Norman or Saxon forces, overcome historical challenges, and fight for victory at the Battle of Hastings.

Command Historical Armies

Lead the forces of Norman England or Anglo-Saxon England through a dramatic campaign inspired by real events.

Deploy warriors, nobles, archers, cavalry, and legendary leaders. Recruit powerful historical characters, play tactical cards to outwit your opponent, and adapt your strategy as the conflict unfolds.

Every decision influences the course of history.

A Unique Objective-Based Campaign

Before the armies clash at Hastings, each side must overcome a series of historical objectives representing the events that shaped the Norman Conquest.

Progress through your objective deck.

Complete historical challenges.

Unlock the Battle of Hastings.

Then unleash your forces in a desperate struggle for the English crown.

The result may not match history.

Historic Epic Battle System

1066 uses Hall or Nothing’s acclaimed Historic Epic Battle System.

Deploy troops into battlefield wedges.

Manage resources and tactical positioning.

Balance military strength, morale, and timing.

Inflict casualties and claim battlefield wedges.

Destroy enemy objectives, eliminate their leader, or seize control of Hastings itself.

Simple to learn yet rich in tactical possibilities, every game presents new strategic challenges.

Historically Inspired, Strategically Deep

Every card in the game is inspired by a real person, location, military unit, or event from the Norman Conquest.

Character names are drawn from historical records, including the Domesday Book, while beautifully illustrated cards bring the people and conflicts of 1066 vividly to life.

Meet legendary figures including:

  • King Harold Godwinson
  • Duke William of Normandy
  • Bishop Odo
  • Harald Hardrada
  • Gyrth Godwinson
  • Leofwine Godwinson

Rich historical flavour combines with deep tactical gameplay to create an experience that is both immersive and highly replayable.

Fast to Learn, Rewarding to Master

There is no deck building required.

Simply choose the Normans or Saxons, shuffle your deck, and begin your campaign.

Manage your hand carefully.

Control key battlefield positions.

Time your attacks.

Protect your leader.

And decide exactly when to commit your strongest forces to battle.

Victory belongs to the commander who can best balance risk, timing, and tactical skill.

Features

  • Asymmetric two-player gameplay
  • Recreates the Battle of Hastings
  • Historical characters and events
  • Historic Epic Battle System
  • Objective-driven campaign structure
  • Tactical battlefield combat
  • No deck building required
  • Beautiful historical artwork
  • Educational and immersive
  • Designed by Tristan Hall

Game Information

Players: 2

Playing Time: 45–90 Minutes

Age: 14+

Designer: Tristan Hall

Publisher: Hall or Nothing Productions

Will England remain Saxon, or fall beneath Norman rule?

Additional information

Weight 1.20 kg
Dimensions 32 × 23 × 7 cm