NinjaDorg’s ramblings on the solo aspects of Dungeons & Dragons: Wrath of Ashardalon

Here’s the original article first published on the awesome solo nexus which you can visit here…. http://solonexus.blogspot.com/ Quick overview of the system The Dungeons & Dragons Adventure System consists of the board games Wrath of Ashardalon and Castle Ravenloft (and also Legend of Drizzt, which is coming in October), which are basically the same game but with different themes: Dragons and Orcs for Wrath, Vampires and Undead for Ravenloft.  Both games are hack and slash dungeon crawlers based loosely on their original D&D modules that build a random dungeon for you to explore by drawing room tiles, random monsters –... View Article

Wrath of Ash campaign play – our first run of Against the Clans!

Last night, I finally got a couple of mates over to run multiplayer WoA (as opposed to Solo WoA, detailed HERE), huzzah. Since they’re already familiar with Castle Ravenloft we decided to skip straight to Adventure 6 – with the short campaign rules – and I’m really glad we did. I set up beforehand, drawing random heroes and starting treasures, but picking the powers using mostly the suggested ones from the book. So we got stuck straight in: I was Keyleth the Elf Paladin (with +2 Sword – YES!!), Mmzomba was Tarak the Half Orc Rogue (with dragon’s toothpick), and Bob... View Article

Wrath of Ashardalon arrived – solo questing underway

Cross posted from BGG:Bagged my copy, punched it out and sleeved it on Tuesday but didn’t get to play it until last night. So, just a few quick catch up notes that have mostly been discussed elsewhere on the boards already… Wrath of Ashardalon seems a bit more intense than Castle Ravenloft somehow. There are a bunch of “sentries”, which are monsters that summon other monsters so the board fills up much more quickly. Hallways that add extra tiles when you place them (and therefore extra monsters). ALL the treasures are actual items, and some of them are awesome (e.g.... View Article